A research on civil engineering students past video game playing experiences

  • S. A. Yildizel Celal Bayar University
  • G. Kaplan Kastamonu University
  • E. Dogan Celal Bayar University
  • Y. Arslan Duzce University
  • A. U. Ozturk Celal Bayar University
Keywords: Civil ENgineering Students

Abstract

Within the scope of this paper, past video game playing experiences of civil engineering students is investigated in order to identify the most preferred video game classifications that were played as an engineer candidate and its contribution to their education. A questionnaire practice is chosen and questions are randomly distributed to the civil engineering students. This technique is applied to 200 civil engineer candidates to figure out their past video game preferences before becoming a member of civil engineering department. The analysis of the questionnaire results indicates that the top three game classes in the interest of civil engineering students are: Strategy, Sports and Simulation. On the other hand, it is also observed that the less played genres are: Art Games, Action – Adventure and music games. Furthermore, results of the analysis are compared with the students weighted points. Outcomes are striking that there is a stable correlation between the students playing strategy games and their success points.

Author Biographies

S. A. Yildizel, Celal Bayar University
Civil Engineering
G. Kaplan, Kastamonu University
Duzce Vocational Schools
E. Dogan, Celal Bayar University
Civil Engineering
Y. Arslan, Duzce University
Duzce Vocational Schools
A. U. Ozturk, Celal Bayar University
Civil Engineering
Published
2015-12-30
How to Cite
Yildizel, S. A., Kaplan, G., Dogan, E., Arslan, Y., & Ozturk, A. U. (2015). A research on civil engineering students past video game playing experiences. Journal of Engineering Research and Applied Science, 4(2), 296-302. Retrieved from http://journaleras.com/index.php/jeras/article/view/43
Section
Articles

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